Posts Tagged ‘ terrible ideas ’

Nullsec Revamp Part III: Weapons of War

March 26, 2013
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Mord Fiddle and Kirith Kodachi are having a discussion about what should be done about supercaps. I think they both have good points, and they've also provoked some thoughts of my own on the matter. Super Predators I agree that there's a need for some kind of dedicated subcap ship that can act as...

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Nullsec Revamp Part II: Live In Your Space

January 31, 2013
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Anyone who has spent any length of time in nullsec or involved in sov war will know that structure grinding is miserable and that most nullsec systems are empty, held by alliances who don't make any use of the space, but will happily jump on anyone stupid and masochistic enough to attempt grinding any...

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BB44 – Nullsec Revamp Part I: Intel Gathering

January 17, 2013
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The EVE blogosphere is abuzz with discussion about the Local channel and intel gathering methods – so much so that Seismic Stan of Freebooted has made it the topic of the 44th Blog Banter. Rixx Javix of EVEOGANDA has dramatically declared, "If you change it, I'll quit!" Now, I have touched on the linked...

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Terrible Ideas: Capsuleer Candidates – Taking EVE F2P

December 3, 2012
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Pilot's License Extension

We all know from their experiments with micro-transactions in Incarna and DUST that CCP wants the profits that can come with the F2P or hybrid business model. Their first attempts to bring micro-transactions to EVE had less-than-stellar results, while DUST is being built for F2P and MT from the ground up, but has not...

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Terrible Ideas: Democratizing Boosts

November 21, 2012
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Here's a thought: What if boosts didn't have to be concentrated in a single boosting ship?

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Terrible Ideas: More Mining Iterations

October 24, 2012
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Be warned: This post is a bit of a rambling grab bag of topics. You know what I enjoy? Kitting out my high-end PVE ships with blingy gear. It's great fun for everyone – both the people who fly the blingy ships and the people who blow them up (and loot the resulting wreckage)....

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Terrible Ideas: Mining Overhaul Revisited

August 13, 2012
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Now that the mining barges have been updated, I thought I would take a look at the suggestions I made in the Mining Overhaul posts I made back in May and see how they compare to the changes that were actually made. In the first post, I outlined a variety of changes and additions to...

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Terrible Ideas: Gas Miners, Q-Ships, and Smugglers, Oh My

July 3, 2012
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There are a few of ideas that seem to drift in and out of discussions of EVE Online – smuggling, dedicated gas mining ships, and q-ships. Q-ships in particular are problematic, because to make them halfway viable there needs to be some way to disguise what they are. A pair of new modules can...

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Terrible Ideas: EW, Intel Tools, and Nullsec

June 14, 2012
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My last few Terrible Ideas were all about carebear stuff, so this week you get a grab bag of suggestions, all relating to PVP in some fashion. So let’s dive right in.

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Terrible Ideas: Rogue Drone Loot

June 7, 2012
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I’ve decided to make my rebalancing ideas a semi-regular feature here at Recovering Carebear, self-deprecatingly titled “Terrible Ideas”. I wouldn’t post them if I didn’t think there was something to recommend them, but I’m equally sure that they can all use plenty of improvement – so feel free to offer suggestions in the comments.

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