BB36 – A (Relative) Noob’s View on the Expansion of EVE

May 25, 2012

With the Inferno expansion upon us, new seeds have been planted in the ongoing evolution of EVE Online. With every expansion comes new trials and challenges, game-changing mechanics and fresh ideas. After nine years and seventeen expansions, EVE has grown far more than most other MMOGs can hope for. Which expansions have brought the highs and lows, which have been the best and the worst for EVE Online?

This is a difficult topic for me to contribute to, since I have only been playing EVE since the November of 2010, so my first expansion was Incursion – and what an expansion it was! I have vague memories of showing up to one of the Sansha Live Events in an Arbitrator – but the event where Sansha Kuvakei himself led an invasion of Yulai, then led us on a chase to Promised Land provided my first real taste of large-scale fleet combat, my first venture into lowsec, my second ever PVP loss, and the first time I actually meant to engage in PVP.

… That Harbinger fit’s not too bad, considering it was fitted and flown by a character only 2 months old at the time. Closer to a PVE fit in a lot of ways, but still. Not bad, me from the past.

But I digress. My point is, to me Incursion was a pretty awesome expansion, especially once incursions proper came onto the scene, and I eventually became an incursion bear, chasing Sansha across the Empires in search of filthy lucre.

Then came Incarna. I remember being optimistic and excited about Incarna before its release, and as a new player, I lacked the history with the game to really feel much more than mild disappointment and irritation at the ridiculous NEX store prices. Then came the Fearless leak and the Hilmar mail, and everything else. I was already reading a lot about the game and why people felt the way they did, so while I didn’t fully share the rage at CCP, I understood and sympathized with it. As the Summer of Rage wore on, I started to wonder if I’d joined the game just in time to watch it go down the tubes.

Crucible was a relief when they announced and then released it – finally, we could stop being angry and tense and go back to having fun. Inferno has continued in this vein, so I’m happy with that.

In closing, I’m glad that CCP has returned the focus of their efforts to the spaceship game, but I continue to look forward to seeing what they’ll do with DUST, the “smallholding” ideas that were getting kicked around, and of course, Incarna (not saying you should put more teams on it, CCP, but is it too much to ask that you release the shiny space clothes that you’ve had finished for a whole expansion cycle now? Some of us like to play dress-up between blowing up/being blown up by other people, and I for one want to dress up in a spiffy red & gold jacket.)

Red Jacket

I made this on SiSi in November. Why can't I look like this on TQ yet?

Freebooted Start Post
EVEOGANDA: BB36: The Wonder and the Blunder
Torchwood Archives: It takes seventeen expansion to build a game as successful as EVE
Morphisat’s Blog: BB 36 The good the bad and the ugly

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6 Responses to BB36 – A (Relative) Noob’s View on the Expansion of EVE

  1. Lukas Rox on May 25, 2012 at 11:29 am

    A very nice post there, I have exactly the same point of view on the last couple of expansions and I’m glad you stayed, because EVE is not going down the drain – we, the community, won’t let it ;-)

    As to the NeX clothes that were never released, I think CCP has different plans for them: they want it a limited edition collectible item. For example, Red female dress shirt very much like the one you shown from your SiSi screenshot was given to players who bought Russian box version of EVE (if I remember correctly). The same applies to the white shirt that my avatar is currently wearing – but this one was from Japan event (and because there was so many players, the price was acceptable). I think the most expensive one at the moment is the Ishukone special edition shirt, which was given away with one of the PLEX packages.

  2. wartzilla on May 25, 2012 at 4:41 pm

    Is THAT why they’re so expensive?!

    Wow, and here I thought all those clothes were just stuff people bought from the NEX store and resold for ISK. You know, kinda like how PLEX works.

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  5. Blog Banter 36 | Small Ships FTW on June 2, 2012 at 11:25 pm

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  6. […] Structure Damage talked was very enthuastic about their first expansion, which was Incursion.  For them (and CCP if many others followed this example) it was a success as it introduced them to participating in larger fleets, and even lured a 2 month old character into lo-sec, where they promptly lost their Harbinger in PvP.  Again, Incarna was a disappointment, but they ask the very valid question of why many clothing assets exist in a seemingly completed state on SiSi, but have not yet been released onto TQ. […]